Tuesday 11 October 2016

PRIEST

PREIST

Priest

The Priest is a healing powerhouse. Utilizing the many healing abilities, a player is able to shield themselves, and their allies from harm. The Priest is one of the most important classes in the game. With a good Priest, it will be much easier for groups to advance through complex stages of the game.
The Priest has some damage abilities, but they are mostly utilized in emergency situations. This class has a low difficulty rating due to the fact that the survivability rate is high. However, the Priest can only withstand a short amount of time under direct attack. A lot of aggro is generated while healing, so it is important to stay near the tank, and allow him/her to capture the aggro.



Class Introduction

A class that heals injured allies from behind the battle.
Priest

Only people from the Curia can train in this discipline.
Borrowing the power of grimoires to command the Force flowing through the world,
they focus internally on healing the wounds of others, faithfully serving their doctrine to protect.

Skill

Essentially Magic based, including aggression and healing skills.

They use abilities to buff maximum HP or resistance to fire and ice for party members and themselves, and passive abilities offer a chance of additional impact on attack.

They can heal one or all targeted allies in the area of effect and also resurrect dead characters.

Battle Mode


At Lv. 35 and onward, Battle Mode can be obtained through a quest. By summoning Astral Weapons, the weapon appearance can be changed to a crystal or pistol. Priest Battle Mode exclusive skills can also be used.

Unlike normal skills, Battle Mode skills don’t consume MP and have greater Force than other attack and chain skills. Priests are specialized in weaponizing purified energy to hurt a target or using skills to recover HP for themselves or party members.

Playing Style

Although Priests often serve their role using recovery skills, they employ offensive abilities such as Divine Light (ranged attack) and Entangling Revenge (movement debuff) in combat.

They use a set of recovery skills including Light of Revival, Swiftmend, and Healing Light to recover HP for party members and are able to remove debuff effects with Heal skills.